#ifndef _LayerLogo_H_
#define _LayerLogo_H_

class LayerLogo : public CCLayer
{
    void _menuCallback(CCMenuItem* sender);
    
    void _shareCallback();
    
public:
    bool init();

    virtual void keyBackClicked();
    virtual void keyMenuClicked();
    
	static CCScene* scene();
    
    CREATE_FUNC(LayerLogo);
};

#endif